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Rendering Engine is a modular, cross-platform graphics engine designed for creating applications such as video games, HMI (Human–Machine Interface) applications, simulators, visualisation and rendering tools. The engine is provided as a library and a set of supporting tools, enabling application creation, configuration, packaging, and engine-level extension. |
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| Documentation | Comprehensive documentation, including Getting Started guides, SDK downloads, and full API reference. |
| Downloads | Provides precompiled Rendering Engine SDK packages for supported platforms. |
| Repository | Project’s source code. |