Rendering Engine is a modular, cross-platform graphics engine designed for creating applications such as video games, HMI (Human–Machine Interface) applications, simulators, visualisation and rendering tools.

The engine is provided as a library and a set of supporting tools, enabling application creation, configuration, packaging, and engine-level extension.

Documentation Comprehensive documentation, including Getting Started guides, SDK downloads, and full API reference.
Downloads Provides precompiled Rendering Engine SDK packages for supported platforms.
Repository Project’s source code.