Rendering Engine is a modular, cross-platform graphics engine designed for creating applications such as video games, HMI (Human–Machine Interface) applications, simulators, visualisation and rendering tools.

The engine is provided as a library and a set of supporting tools, enabling application creation, configuration, packaging, and engine-level extension.

Documentation Comprehensive documentation, including Getting Started guides, SDK downloads, and full API reference.
Downloads Provides precompiled Rendering Engine SDK packages for supported platforms.
Repository Project’s source code.
Roadmap Current development, completed milestones, and upcoming features.